164 Strojni jezik za procesor Z80 20 DATA 0,0,0,0,2,64,6,96,14,112,14,112,2,64,1,128,3,192,7, 224,9,144,50,76,4,32,24,24,0,0,0,0 25 DATA 0,0,0,0,0,0,0,0,48,12,24,24,28,56,14,112,1,128,3, 192,15,240,17,136,38,100,24,24,0,0,0,0 30 DATA 0,0,0,0,0,0,0,0,0,0,28,56,62,124,14,112,1,128,3,192, 15,240,49,140,6,76,24,24,0,0,0,0 Z5 CLEAR 31399:FOR i » 31400 TO 31559: READ as POKE i, a: NEXT i 40 DATA 96,144,144,112,10,5,2,0 45 DATA 20,8,28,32,32,32,28,0,24,60,66,64,64,66,60,0 50 DATA 20,8,28,32,28,2,640,0,24,60,64,60,2,66,60,0 55 DATA 40,16,124,8,16,32,124,0,24,126,4,8,16,32,126,0 60 FOR i » USR "a" TO USR "h"-i:s READ a: POKE i, as NEXT i Zdaj shranite zloge z ukazoma SAVE "igra" CODE 31400, 970 in SAVE "znaki" CODE USR "a", 64. Shranite zloge strojnega programa ter grafičnih znakov takoj za prvim programom v basicu! Le še RUN ... Zelim vam obilo zabave! In upam, da vam bo pridobl jeno zna- nje spodbuda in opora za nove poskuse. Ta knjiga je šele zače- tek poti - zato vam želim tudi: "Srečno pot'". DODATEK